Transform Your Game Development Journey with TEKsystems Global Services at GDC 2024

March 
20
 – 
March 
23

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Transform Your Game Development Journey with TEKsystems Global Services at GDC 2024

March 
18
–
22
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Elevate. Innovate. Dominate.

In a rapidly evolving landscape, the key to staying ahead lies in thoughtful innovation and strategic foresight. TEKsystems Global Services offers a collaborative approach to game development, emphasizing not just adaptation, but leadership through technology and creativity.


We combine a broad range of expertise in game design, art, programming, and quality assurance with comprehensive IT and infrastructure services. This integrated strategy enables us to support our partners in delivering engaging gaming experiences that meet high standards of quality and playability, while also navigating the complexities of today's technological demands.

Spotlight Topics at GDC 2024:

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Technical Prowess: Shaping the Future of Gaming with Analytics, Security, and Tailored Teams: TEKsystems excels in propelling game development to new heights, blending advanced analytics, robust security measures, and comprehensive expertise in game design, art, programming, and quality assurance. Beyond core development, our prowess extends to IT and infrastructure services, including network setups, cloud computing, and data analytics, enhancing game performance and development efficiency. Strategic partnerships and tailored team formations, underpinned by our vast talent and recruiting capabilities, enable us to deliver games that exceed industry standards and align with your vision, from compelling game mechanics to stunning visuals and seamless gameplay integration.

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Unlocking the Next Level: The Convergence of Media, Entertainment, and Gaming: Explore how entertainment giants are morphing into future publishers through the synergy of media, entertainment, and gaming. Delve into gamification and the tools that are propelling games to the forefront of global entertainment.

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The Inclusive Edge: Leveraging Diversity for Creative Triumphs: Discover our bespoke teams, tailored to navigate the unique challenges of game services. Our commitment to diversity, equity, and inclusion is not just a promise—it's a proven strategy, fostering innovation through inclusivity.

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Collaborative High Scores: Experience the strength of premier industry partnerships. We'll show you how to harness collaborative power for more efficient, innovative, and cost-effective development cycles.

At TEKsystems Global Services, we understand that transformation is not just about keeping up—it's about setting the pace. Join us at GDC 2024 to see how we can help shape your future, today.

Join Us

 

The best ideas come from thinking
BIG—and getting out of the exhibit hall. That’s why we partnered with Society For Game Cinematics for the 2nd Annual GDC Mixer. Join us on Tuesday, March 19 from 4-8 p.m. You must RSVP to attend.

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meet with us

TODD  LOSSMAN

Director — Media and Entertainment

Holding senior management roles for industry leaders like Disney, Comcast, 21st Century Fox and Univision, Phillip Woodie brings more than 20 years of first-hand experience in advertising sales, marketing, data and analytics, distribution, and operations. Phillip has worked across broadcast, cable, satellite, MVPD’s, web, mobile and OTT within the local, national spot and network arenas. Fluent in both linear and digital media as well as the English language, the Spanish language and multicultural marketing, Phillip has been focused on next-gen technology and solutions including OTT, CTV, addressable TV, closed-loop attribution, automation, performance measurement, optimization and cross-screen buying and selling.

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Ben Lewis

Division Lead - Media, Entertainment and Gaming

Holding senior management roles for industry leaders like Disney, Comcast, 21st Century Fox and Univision, Phillip Woodie brings more than 20 years of first-hand experience in advertising sales, marketing, data and analytics, distribution, and operations. Phillip has worked across broadcast, cable, satellite, MVPD’s, web, mobile and OTT within the local, national spot and network arenas. Fluent in both linear and digital media as well as the English language, the Spanish language and multicultural marketing, Phillip has been focused on next-gen technology and solutions including OTT, CTV, addressable TV, closed-loop attribution, automation, performance measurement, optimization and cross-screen buying and selling.

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RYAN VALLEY

Director, Business Development— Global Gaming & Entertainment

Ryan Valley’s career spans the North American media, entertainment and global gaming customer landscape. He has led business development and creative solutions for dozens of international award-winning web, gaming, social media, advertising, PR and youth marketing campaigns, including projects for brands such as HBO, FOX, Microsoft, Nokia and Sony. Ryan facilitated the launch of several successful console and mobile games, including the award-winning Atari Game Over documentary. As TEKsystems Global Services global gaming & entertainment business development manager, Ryan helps gaming and metaverse customers accelerate their growth and stay one step ahead.

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James Mcgraw

Account Manager at TEKsystems — TEK Inclusion, Diversity, & Equity Council Member

Holding senior management roles for industry leaders like Disney, Comcast, 21st Century Fox and Univision, Phillip Woodie brings more than 20 years of first-hand experience in advertising sales, marketing, data and analytics, distribution, and operations. Phillip has worked across broadcast, cable, satellite, MVPD’s, web, mobile and OTT within the local, national spot and network arenas. Fluent in both linear and digital media as well as the English language, the Spanish language and multicultural marketing, Phillip has been focused on next-gen technology and solutions including OTT, CTV, addressable TV, closed-loop attribution, automation, performance measurement, optimization and cross-screen buying and selling.

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BOBBY MARTIN

Account Lead - Natl Sales/CME

Tom Roach has over 35 years of media and entertainment technology experience that started in 1985 as a desktop technician and culminated with oversight of the entire Warner Bros. technology organization as co-GM CIO. Throughout his career, Tom has gained in-depth business and technical knowledge by working to deliver complex applications that managed distribution, media buying, ad sales and marketing operations. As TEKsystems Global Services chief strategist for media and entertainment, Tom applies his wealth of knowledge to work with vertical solution providers, hyper-scalers and customers to deliver the next set of emerging technologies and transformative business models to drive the industry into the future.

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Josh Toy

Account Manager 

Holding senior management roles for industry leaders like Disney, Comcast, 21st Century Fox and Univision, Phillip Woodie brings more than 20 years of first-hand experience in advertising sales, marketing, data and analytics, distribution, and operations. Phillip has worked across broadcast, cable, satellite, MVPD’s, web, mobile and OTT within the local, national spot and network arenas. Fluent in both linear and digital media as well as the English language, the Spanish language and multicultural marketing, Phillip has been focused on next-gen technology and solutions including OTT, CTV, addressable TV, closed-loop attribution, automation, performance measurement, optimization and cross-screen buying and selling.

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In Good comPany

We partner with the world’s leading technology brands to make the most of your technology investments and power next-gen innovation.

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Powerful connections through powerful partnership

Want to learn how the right technology partner can help accelerate your business transformation?

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THINKING FORWARD

Microsoft: Create and Conquer
A story of owning change-
Microsoft amplifies creative design production

Microsoft has dominated the technology and consumer electronics industry for decades by exceeding customer expectations at every turn. They’re pioneers in thinking out of the box and anticipating what’s next, which didn’t change as they worked to reimagine how to scale their creative operations.

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